Daniel Jiménez Morales
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    Welcome to the blog of a Netcode passionate
    • The art of Hit Registration

      All you need to know about challenges and techniques related to HitReg

      Posted on October 29, 2023

      One of the core systems of a competitive networked FPS game, using a snapshot interpolation technique to synchronize the different clients with the server, is its Hit Registration algorithm. In this post, I will explain all the details about this process, discuss the different challenges that developers will need to... [Read More]
      Tags:
      • Hit registration
      • latency concealment
      • rollback
      • Shot behind covers
    • Netcode Blogs

      A list of Netcode related blogs

      Posted on July 6, 2023

      Hey there, in this post I am going to be sharing a list of Netcode related blogs that I find really useful and interesting, specially. [Read More]
    • Challenges and issues of the network

      The issues that Network developers have to face in networked games

      Posted on July 6, 2023

      When developing an online multiplayer game, it is necessary to understand the problems related to the network that need to be addressed. [Read More]
      Tags:
      • latency
      • jitter
      • packet loss
      • bufferbloat
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    Daniel Jiménez Morales  •  2024

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